Description

This course introduces the process of the design and development of video games. Topics include game history, game styles, game components, game evaluation and analysis, and game development using a modern game engine and programming language.

Lecture Hours: 2.00 Lab Hours: 2.00Total Hours: 3.00

Semesters

Fall 2025 Semester
Course Title Instructor Campus Section Syllabus Learning Management System
Game Development I Lewis Baumstark, Ph.D. Carrollton 01 external Syllabus via Concourse External Resource Course Section External Resource
Game Development I Lewis Baumstark, Ph.D. Distance E01 external Syllabus via Concourse External Resource Course Section External Resource