B.I.S. Interdisciplinary Studies Program Map

Gaming Pathway
This interdisciplinary program gives students the ability to understand the processes and creativity that go into developing a game, while also inspiring future developments in new entertainment forms still not created.
Stats
60
Core Credit Hours
36
Major Credit Hours
24
Elective Credit Hours
- Plan Your Degree
- Crush Your Course
- Find Your Place
- Broaden Your Perspectives
- Connect Off-Campus
- Take Care of Yourself
- Pave Your Path
Plan Your Degree
Disclaimer: This program map is intended ONLY as a guide for students to plan their course of study. It does NOT replace any information in the Undergraduate Catalog, which is the official guide for completing degree requirements.
| Credit Name | Credit Hours |
|---|---|
|
C1: ENGL 1101
English Composition I |
3 |
|
A: THEA 1100
Theatre Appreciation |
3 |
|
I: THEA 2050
Self-Staging: Oral Communication in Daily Life |
3 |
|
T: CS 1300
(Recommendation) Introduction to Computing |
3 |
|
M: MATH 1001
Quantitative Skills and Reasoning |
3 |
Milestones:
- Complete ENGL 1101 with a C or better
- Complete THEA 1101 and CS 1300
| Credit Name | Credit Hours |
|---|---|
|
C2: ENGL 1102
English Composition II |
3 |
|
F: XIDS 2000
Introduction to Interdisciplinary Studies |
3 |
|
F: ART 1006
Design I (2D) |
3 |
|
P: POLS 1101
American Government |
3 |
|
I: Institutional Option |
2 |
Milestones:
- Complete ENGL 1102 with a C or better
- Complete XIDS 2000
15 Fall Credit Hours + 14 Spring Credit Hours = 29 Credit Hours
| Credit Name | Credit Hours |
|---|---|
|
P: HIST 2112
US History II (since 1865) |
3 |
|
F: THEA 2291 OR 2292
Developing a Character or Contemporary Scene Study |
3 |
|
A: Humanities |
3 |
|
T: Non-lab Science |
3 |
|
S: Social Science |
3 |
| Credit Name | Credit Hours |
|---|---|
|
F: THEA 2100
Play Analysis |
3 |
|
F: CS 1301
Computer Science I |
4 |
|
F: ART 1009
Design II (3D) |
3 |
|
S: HIST 1111 OR 1112
World History |
3 |
|
T: Non-Lab Science |
3 |
15 Fall Credit Hours + 16 Spring Credit Hours = 31 Credit Hours
Additional Information:
- 3000-4000 level courses in ART, COMP/CS, and THEA may be on a 2-year course rotation. Please consult with faculty mentors and advisors when registering for courses.
| Credit Name | Credit Hours |
|---|---|
|
COMP 3350
Game Development I |
3 |
|
THEA 3215
Lighting Design |
3 |
|
ART 3550
Intro to Digital & Sequential Arts |
3 |
|
XIDS 3000
Interdisciplinary Methods |
3 |
|
Elective
3000-4000 level Elective in ART or CS/COMP or THEA |
3 |
Milestone:
- XIDS 3000 requires a grade of C or Better
| Credit Name | Credit Hours |
|---|---|
|
COMP 4350
Game Development II |
3 |
|
THEA 3415
Playwriting I: Devised Theatre |
3 |
|
ART 3551
Animation Studio |
3 |
|
F: COMP 2320
Principles of Programming |
3 |
|
Elective
Elective in ART or CS/COMP or THEA |
3 |
Milestone:
- Complete Core Curriculum
15 Fall Credit Hours + 15 Spring Credit Hours = 30 Credit Hours
| Credit Name | Credit Hours |
|---|---|
|
THEA 4415
Playwriting II |
3 |
|
COMP 3600
User-Centric Computing I |
3 |
|
ART 3552
Intermediate Digital & Sequential Arts |
3 |
|
Elective
Elective in ART or CS/COMP or THEA |
3 |
|
Elective
Elective in ART or CS/COMP or THEA |
3 |
Milestone:
- Internship completed in the summer of their Junior year or at any time in their senior year
| Credit Name | Credit Hours |
|---|---|
|
XIDS 4000
Interdisciplinary Capstone |
3 |
| Elective Elective in ART or CS/COMP or THEA |
3 |
| Elective
Elective in ART or CS/COMP or THEA |
3 |
| Elective Elective in ART or CS/COMP or THEA |
3 |
|
Elective
3000-4000 Level Elective in ART or CS/COMP or THEA |
3 |
Milestone:
- XIDS 4000 Interdisciplinary Capstone
15 Fall Credit Hours + 15 Spring Credit Hours = 30 Credit Hours
Crush Your Course
First Year:
- Make sure to take XIDS 2000: Introduction to Interdisciplinary Studies to start your intellectual, boundary-crossing journey!
- Discover your interests in your core classes. These can help you establish your disciplines.
Middle Years:
- Work with your IDS professors in XIDS 3000 to establish your degree plan, including identifying your complex problem and exploring how and what disciplines can help inform your inquiry.
Last Year:
- This is the time for your XIDS capstone! Make sure you have 9 hours of 3000-4000-level coursework for each of your two disciplines!
Find Your Place
First Year:
- Check out UWG’s Academic Transition Programs and take a cornerstone course (XIDS 2002).
- Explore events, clubs, and organizations available to you! Let the program and/or disciplines you’ve identified guide your search.
- Visit the Office of Undergraduate Research.
Middle Years:
- Attend UWG Scholars’ Day.
- Check out what university associations and community organizations relate to your disciplines.
Last Year:
- Hone your leadership skills by mentoring new IDS majors!
- Consider running for an officer position in a student organization.
Broaden Your Perspectives
First Year:
- Check out the education abroad office.
Middle Years:
- Consider a study abroad program. Check out students’ stories of their experiences.
Last Year:
- Assess your cultural competency.
- Consider working abroad and research visa regulations.
- Explore practices of creating more inclusive careers.
Connect Off-Campus
First Year:
- Visit Wolves Vote to learn about the voting process and registration.
- Consider volunteering for a campaign or organization in your community.
Middle Years:
- Complete an internship in your field.
- Consider a summer or part-time job.
- Ask your department about networking opportunities with alumni.
Last Year:
- Ask for advice from professionals in your field of interest.
- Explore career shadowing opportunities.
Take Care of Yourself
First Year:
- Visit Health Services.
- Get fit! Visit URec to see all your options.
- Visit the Center for Economic Education and Financial Literacy
Middle Years:
- Take a fitness class, climb the rock wall, or join an intramural team.
- Consider whether counseling is right for you: take a mental health screening.
Last Year:
- Explore a farmer’s market for fresh produce.
- Develop a post-graduation exercise plan.
- Explore your loan repayment options and complete your exit counseling.
Pave Your Path
First Year:
- Complete a self-assessment to see what careers and majors are right for you.
- Visit Career Services.
- Create your profile on Handshake.
- Consider applying for an on-campus job.
Middle Years:
- Draft your resume and attend a resume blitz.
- Learn about how to network on social media and update your Handshake profile.
- Draft your personal statement.
- Visit the graduate school to find out about graduate programs and admission requirements.
Last Year:
- Request references from professors and supervisors.
- Draft your resume cover letter and personal statement and revise it with career services.
- Attend business fairs and career fairs at UWG and across the state.
- Attend an interview workshop.
- Apply for graduate programs.
Careers

Career Opportunities
This degree can help you get work as the following:
- Gaming Design & Programming
- Animation
- Acting for Video Games
- Voice Overs
- Level Designer
- Sound Engineer
- Sound Designer
- Game Producer
- Project Manager
Requirements

Degree Requirements
IDS MAJORS
All IDS majors complete an XIDS course sequence through which they learn interdisciplinary concepts and method, culminating with a capstone project that reflects their intellectual and career interests:
- XIDS 2000 - Introduction to Interdisciplinary Studies
- XIDS 3000 - Interdisciplinary Methods
- XIDS 4000 - Interdisciplinary Capstone
Pathway requirements
Pathway Requirements
- XIDS 2000
- ART 1006: Design 1 (2D)
- ART 1009: Design II
- CS 1301: Computer Science I
- COMP 2320: Principles of Programming
- THEA 2100: Play Analysis
- THEA 2291: Developing a Character OR THEA 2292: Contemporary Scene Study
- COMP 3350: Game Dev. I
- COMP 4350: Game Dev. II
- COMP 3600: User-Centric Computing I
- THEA 3215: Lighting Design
- THEA 3415: Playwriting I: Devised Theatre
- THEA 4415: Playwriting II
- XIDS 3000: Interdisciplinary Methods
- XIDS 4000: Interdisciplinary Capstone
Required Discipline 3 Courses:
- ART 3550: Intro to Digital and Sequential Arts
- ART 3551: Animation Studio
- ART 3552: Interm. Digital and Sequential Arts
HeadingSub-Heading
Have any questions about your major?
Don't forget to check out Wolf Watch to explore degree requirements!